So, it goes something like this: I have had Swift 3D for a few years enabling me to create vector based animations for Flash. So far I've used the software at the most basic level and recently decided to dive in with tutorials and really learning how to model. The graphics to the left are a few results of this.
I am not a fan of using standard 'in the box' images so I created everything on my own. That would include bump maps, extrusions as well as the eye ball illustrated on the 3D sphere.
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